Utilize este identificador para citar ou criar um atalho para este documento: https://hdl.handle.net/10923/26148
Registro Completo de Metadados
Campo DCValorIdioma
dc.contributor.advisorMeneguzzi, Felipe-
dc.contributor.authorPutrich, Victor Scherer-
dc.date.accessioned2024-07-01T13:01:39Z-
dc.date.available2024-07-01T13:01:39Z-
dc.date.issued2023-
dc.identifier.urihttps://hdl.handle.net/10923/26148-
dc.description.abstractGeneral Game Playing (GGP) is a complex field for Artificial Intelligence (AI) agents because it demands the ability to play varied games without prior knowledge. This paper introduces two algorithms to enhance move suggestions in time-limited GGP. Our first strategy is a modification of Sequential Halving Applied to Trees (SHOT), a non-exploiting algorithm. The second strategy is a hybrid version of Upper Confidence Tree (UCT) that combines Sequential Halving and UCB√ to focus more on acquiring information at the root node. To test how agents perform, we use three diferente evaluation scenarios. First, we observe how resources are allocated among the selection policies. Next, we compare the performance of these strategies over five different board games with a set number of playouts, and in a competitive GGP environment where each game is played in one minute. These tests allow us to analyze the outcomes and implications of our proposed strategies.pt_BR
dc.language.isoen_USpt_BR
dc.rightsopenAccess-
dc.titleMonte Carlo algorithms for time-constrained general game playingpt_BR
dc.typeArticlept_BR
dc.degree.grantorPontifícia Universidade Católica do Rio Grande do Sul-
dc.degree.departmentEscola Politécnica-
dc.degree.localPorto Alegre-
dc.degree.levelGraduação-
dc.degree.date2023/1-
dc.degree.graduationCiência da Computação-
Aparece nas Coleções:TCC Ciência da Computação

Arquivos neste item:
Arquivo Descrição TamanhoFormato 
2023_1_VICTOR SCHERER PUTRICH_TCC.pdfTexto completo469,38 kBAdobe PDFAbrir
Exibir


Todos os itens no Repositório da PUCRS estão protegidos por copyright, com todos os direitos reservados, e estão licenciados com uma Licença Creative Commons - Atribuição-NãoComercial 4.0 Internacional. Saiba mais.