Campo DC | Valor | Idioma |
dc.contributor.author | Marlon Alcantara | - |
dc.contributor.author | Estevão Testa | - |
dc.contributor.author | gabriel Lima | - |
dc.contributor.author | Rodolfo Favaretto | - |
dc.contributor.author | Leandro Dihl | - |
dc.contributor.author | Soraia Raupp Musse | - |
dc.date.accessioned | 2019-09-30T17:27:20Z | - |
dc.date.available | 2019-09-30T17:27:20Z | - |
dc.date.issued | 2016 | - |
dc.identifier.uri | http://hdl.handle.net/10923/15547 | - |
dc.language.iso | en | - |
dc.relation.ispartof | proceedings of SBgames, 2016, Brasil. | - |
dc.rights | openAccess | - |
dc.title | Generating Background Population for Games based on Real Video Sequences | - |
dc.type | conferenceObject | - |
dc.date.updated | 2019-09-30T17:27:19Z | - |
Aparece nas Coleções: | Apresentação em Evento
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