Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/14170
Full metadata record
DC FieldValueLanguage
dc.contributor.authorMarson, Fernando-
dc.contributor.authorSILVEIRA, IVAN-
dc.contributor.authorCAMOZZATO, DANIEL-
dc.contributor.authorDIHL, LEANDRO-
dc.contributor.authorSoraia Raupp Musse-
dc.date.accessioned2019-02-22T17:17:26Z-
dc.date.available2019-02-22T17:17:26Z-
dc.date.issued2015-
dc.identifier.urihttp://hdl.handle.net/10923/14170-
dc.language.isoen-
dc.relation.ispartofProceedings of SBgames 2015, 2015, Brasil.-
dc.rightsopenAccess-
dc.titleReal-time Procedural Generation of Personalized Façade and Interior Appearances Based on Semantics-
dc.typeconferenceObject-
dc.date.updated2019-02-22T17:17:25Z-
dc.identifier.doiDOI:10.1109/SBGames.2015.32-
Appears in Collections:Apresentação em Evento



All Items in PUCRS Repository are protected by copyright, with all rights reserved, and are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. Read more.