Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/25642
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dc.contributor.authorGabriel Fonseca da Silva-
dc.contributor.authorPaulo Knob-
dc.contributor.authorRubens Montanha-
dc.contributor.authorSoraia Raupp Musse-
dc.date.accessioned2023-08-03T19:35:41Z-
dc.date.available2023-08-03T19:35:41Z-
dc.date.issued2022-
dc.identifier.urihttps://hdl.handle.net/10923/25642-
dc.language.isoen-
dc.relation.ispartofProceedings of Brazilian Symposium on Games and Digital Entertainment, 2022, Brasil.-
dc.rightsopenAccess-
dc.titleWebCrowds: An Authoring Tool for Crowd Simulation-
dc.typeconferenceObject-
dc.date.updated2023-08-03T19:35:41Z-
Appears in Collections:Apresentação em Evento

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