Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/20536
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dc.contributor.authorLucas Nardino-
dc.contributor.authorDiogo Schaffer-
dc.contributor.authorEnzo Krzmienski-
dc.contributor.authorVictor Flávio de Andrade Araújo-
dc.contributor.authorGabriel Fonseca da Silva-
dc.contributor.authorCASSOL, VINICIUS JURINIC-
dc.contributor.authorMIGON FAVARETTO, RODOLFO-
dc.contributor.authorSoraia Raupp Musse-
dc.date.accessioned2021-12-17T17:42:36Z-
dc.date.available2021-12-17T17:42:36Z-
dc.date.issued2021-
dc.identifier.urihttps://hdl.handle.net/10923/20536-
dc.language.isoen-
dc.relation.ispartofProceedings of Simpósio Brasileiro de Jogos e Entretenimento Digital, 2021, 2021, Brasil.-
dc.rightsopenAccess-
dc.titlePerception of Personality Traits in Crowds of Virtual Humans-
dc.typeconferenceObject-
dc.date.updated2021-12-17T17:42:36Z-
Appears in Collections:Apresentação em Evento

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