Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/20534
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dc.contributor.authorLucas Andreotti-
dc.contributor.authormorgana luiza weber-
dc.contributor.authorTiago Luz da Silva-
dc.contributor.authorVictor Flávio de Andrade Araújo-
dc.contributor.authorSoraia Raupp Musse-
dc.date.accessioned2021-12-17T17:42:21Z-
dc.date.available2021-12-17T17:42:21Z-
dc.date.issued2021-
dc.identifier.urihttps://hdl.handle.net/10923/20534-
dc.language.isoen-
dc.relation.ispartofProceedings of Simpósio Brasileiro de Jogos e Entretenimento Digital 2021, 2021, Brasil.-
dc.rightsopenAccess-
dc.titlePerception of Charisma, Comfort, Micro and Macro Expressions in Computer Graphics Characters-
dc.typeconferenceObject-
dc.date.updated2021-12-17T17:42:20Z-
Appears in Collections:Apresentação em Evento



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