Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/14544
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dc.contributor.authorCristina Martins-
dc.contributor.authorLucia Maria Martins Giraffa-
dc.contributor.authorValderez Marina do Rosario Lima-
dc.date.accessioned2019-04-12T12:38:26Z-
dc.date.available2019-04-12T12:38:26Z-
dc.date.issued2018-
dc.identifier.issn1679-1916-
dc.identifier.urihttp://hdl.handle.net/10923/14544-
dc.language.isopt_BR-
dc.relation.ispartofRENOTE. REVISTA NOVAS TECNOLOGIAS NA EDUCAÇÃO-
dc.rightsopenAccess-
dc.subjectEnsino Superior-
dc.subject: Gamificação-
dc.subjectEstratégia Pedagógica-
dc.titleGamificação e seus potenciais como estratégia pedagógica no Ensino Superior-
dc.typeArticle-
dc.date.updated2019-04-12T12:38:25Z-
dc.jtitleRENOTE. REVISTA NOVAS TECNOLOGIAS NA EDUCAÇÃO-
dc.volume16-
dc.issue1-
dc.spage1-
dc.epage10-
Appears in Collections:Artigo de Periódico

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