Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/13903
Type: conferenceObject
Title: Do not puzzle the puzzle player: when communicability issues influence playability
Author(s): Mayara Jesus de Oliveira
Luana Müller
Angelina de Carvalho Alvarez Ziesemer
Luciana da Silveira Espindola
Milene Selbach Silveira
Caroline Q. Santos
In: Anais do XVII Simpósio Brasileiro de Jogos e Entretenimento Digital, 2018, Brasil.
Issue Date: 2018
Keywords: Help resources
communicability
playability
games
user observation
first-hour experience
URI: http://hdl.handle.net/10923/13903
ISBN: 2179-2259
Appears in Collections:Apresentação em Evento

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