Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/19904
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dc.contributor.authorMilene Selbach Silveira-
dc.date.accessioned2021-11-26T13:03:07Z-
dc.date.available2021-11-26T13:03:07Z-
dc.date.issued2020-
dc.identifier.urihttps://hdl.handle.net/10923/19904-
dc.language.isoen-
dc.relation.ispartofAnais do XIX Simpósio Brasileiro sobre Fatores Humanos em Sistemas Computacionais, 2020, Brasil.-
dc.rightsopenAccess-
dc.subjectHCI education-
dc.subjectstudents engagement-
dc.subjectgamification-
dc.titleBadges for all: using gamification to engage HCI students-
dc.typeconferenceObject-
dc.date.updated2021-11-26T13:03:06Z-
Appears in Collections:Apresentação em Evento

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